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Go All-Digital

Supporting the global environment we supply all software as digital downloads only. How can you participate?

We all can be part of the solution. Digital downloads are the "green" answer to demanding fewer resources for your computer's needs. What you get is software with an environmental footprint of zero while still staying up-to-date.

Digital downloads are one part of the larger trend in making our lives - both professional and personal - cleaner, more efficient, and better. Continue reading to see what else you can do to improve your green computing.

Limit screen-saver use. A screen saver does not save energy. In fact, more often than not, a screen saver not only will draw power for the monitor, but also will keep the CPU from shutting down. Instead, set your computer to turn off the monitor first, then go into standby mode after a longer period of inactivity.

Disconnect your Virtual Private Network (VPN) when not actively using your corporate network. Being connected may limit your system's ability to enter standby mode.

Many popular computer games and other third party software packages that run in the background will not allow the computer to go to sleep - even if they are paused or the active window is minimized.

Some web sites or pages that have active banners and or animated advertisements will not allow the computer to sleep on its own and must be closed, or the computer put manually into a sleep state.

Enabled power management to place your monitor, hard drives and computer into a low-power "sleep" mode after a period of inactivity.

Monitor/display sleep: Turn off after 15 minutes or less

Turn off hard drives/hard disk sleep: 15 minutes or less

System standby/sleep: After 30 minutes or less

Advanced users may wish to establish multiple power schemes to address different usage models. For example, you can create a power scheme for playing music CDs that shuts off your hard drive and monitor immediately, but never puts your system into standby mode.

To further reduce power consumption, turn off computing and peripheral devices that are not being used or being used for an extended period of time such as overnight.

Plug all your electronics into one surge protector, so you can easily switch them all off when you leave the room or go to sleep. Most power supplies (such as your cell phone charger) continue to draw power and generate heat even when not attached to a device.
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English
Autodesk 3ds Max 2011
System Requirements:
Windows
  • 32-Bit Microsoft® Windows® 7 Professional operating system
    Microsoft® Windows Vista® Business operating system (SP2 or higher)
    Microsoft® Windows® XP Professional operating system (SP3 or higher)

    Intel® Pentium® 4 1.4 GHz or equivalent AMD® processor with SSE2 technology

    2 GB RAM (4 GB recommended)

    2 GB swap space (4 GB recommended)

    3 GB free hard drive space

    Direct3D® 10 technology, Direct3D 9, or OpenGL-capable graphics card† (256 MB or higher video card memory, 1 GB or higher recommended)

    Three-button mouse with mouse driver software

    Microsoft® Internet Explorer® 8.0 internet browser or higher or Mozilla® Firefox® 3.0 internet browser or higher
  • 64-Bit Microsoft Windows 7 Professional x64
    Microsoft Windows Vista Business x64 (SP2 or higher)
    Microsoft Windows XP Professional x64 (SP2)

    Intel® 64 or AMD64 processor with SSE2 technology

    4 GB RAM (8 GB recommended)

    4 GB swap space (8 GB recommended)

    3 GB free hard drive space

    Direct3D 10, Direct3D 9, or OpenGL-capable graphics card† (256 MB or higher video card memory, 1 GB recommended)

    Three-button mouse with mouse driver software

Billing Cycle

YOU PAY$

Subscription

$ / month
RRP: $
Add to Cart

Terms of Use:

One license per user

Supported Systems:

Windows

Included Languages:

English
Available: 50+
Autodesk 3ds Max 3D modeling, animation, rendering, and compositing software is designed for games developers, visual effects artists, and graphic designers working on games, film, and television content

3D Modeling

Efficiently create parametric and organic objects with polygon, spline, and NURBS-based modeling features.
Liberate your creativity with more than 100 advanced polygonal modeling and freeform 3D design tools in the Graphite modeling toolset.
Precisely control the number of faces or points in your object with ProOptimizer technology and reduce a selection’s complexity by up to 75 percent without loss of detail.
Articulate minute details and optimize meshes for both interactive manipulation and rendering using subdivision surfaces and polygon smoothing.

Shading & Texturing

Perform creative texture mapping operations, including tiling, mirroring, decal placement, blurring, spline mapping, UV stretching, relaxation, Remove Distortion, Preserve UV, and UV template image export.
Design and edit simple to complex shading hierarchies with the Slate material editor, taking advantage of extensive libraries of textures, images, image swatches, and procedural maps.
Bake each object’s material and lighting into new texture maps with the Render to Texture functionality.

Animation

Leverage procedural animation and rigging with CAT (Character Animation Toolkit), biped, and crowd-animation functionality.
Use the Skin modifier and CAT Muscle to help achieve more precise, smoother control of skeletal deformation as bones move.
Rig complex mechanical assemblies and characters with custom skeletons using 3ds Max bones, inverse kinematics (IK) solvers, and customizable rigging tools.
Wire one- and two-way relationships between controllers to create simplified animation interfaces.
Animate CAT, biped, and 3ds Max objects in layers to tweak dense motion capture data without compromising underlying keyframes.

Dynamics & Effects

Use the built-in cloth-simulation engine to turn almost any 3D object into clothing, or build garments from scratch—and then make adjustments to and animate these cloth objects.
Create hair, fur, and other strand-derived effects such as grass, and precisely control their styling and animation.
Design sophisticated event-driven particle effects such as water, fire, spray, and snow, and control them with expressions, scripts, or direct manipulators.

3D Rendering

Create high-fidelity pre-visualizations, animatics, and marketing materials with the innovative, new Quicksilver high-performance renderer.
Quickly set up advanced photorealistic lighting and custom shaders with the mental ray® rendering engine.
Take advantage of idle processors to finish rendering faster with unlimited batch rendering in mental ray.
Visualize and manipulate a given region in both the viewport and Framebuffer with Reveal™ functionality.
Output multiple passes simultaneously from supported rendering software, including high dynamic range (HDR) data from architecture and design materials, for reassembly in 3ds Max® Composite.

Pipeline Integration

Use Autodesk® FBX® technology to exchange data with certain other leading 3D applications, including Autodesk® Maya® 3D animation, modeling, visual effects, rendering, and compositing software; Autodesk® Mudbox™ 3D digital sculpting and texture painting software; and Autodesk® Revit® Architecture building design software.
Make the most of nondestructive file-link workflows to deal with upstream changes when working with Autodesk software that exports FBX file formats.
Import solids data directly into Autodesk 3ds Max and Autodesk 3ds Max Design from Autodesk® Inventor® 3D CAD software.
Aggregate data with support for more than 30 2D and 3D data formats, including 3ds, AI, DEM, XML, DDF, DWG, DXF, FBX, DAE, IGES, IPT, IAM, OBJ, STL, VRML, FLT, SAT, and SKP.

Collaboration

Improve scene performance and reduce memory consumption by temporarily unloading Containers from the viewport display while maintaining their relationships to the scene and reloading them when required.
Translate, delete, copy, or save container nodes.
Use containers to override object properties for scene organization without affecting layer organization (similar to a nested layer workflow).
Reference containers created by others into a single scene and access and edit colleagues’ containers, enabling more flexible, collaborative workflows while protecting against unwanted edits.